Blog | Backlight

Chart your path forward in narrative design with Backlight Gem

Written by Stephen Stanford | 11.11.21

Developing a game narrative isn’t just about writing – it’s about world-building, cultivating three-dimensional characters, and architecting immersive storytelling experiences. Most importantly, it’s about collaboration.

After years of development in partnership with industry-leading narrative teams, we launched Backlight Gem: a  solution for the collaborative design, writing, and planning of narrative content for video games and interactive media.

Powered by an entirely new purpose-built tech stack, Backlight Gem facilitates a streamlined, accessible, and visually rich creative experience. Backed up by a powerful and performant real-time collaboration model, your entire team can work together on writing, organizing, and managing your game’s narrative at an unprecedented scale.

Designers and writers will feel at home in a familiar screenplay-style editor that compliments an easy-to-use and expansive visual Story Map, where logic and asset identification can be layered directly into the story content with a click. Developers and engineers will find that every moving part of the story is individually identified and automatically tracked at a granular level. They will have instantaneous access to comprehensive, exportable data models that can be thoroughly customized and integrated into other pipeline tools at any point in the process.

From the simplest narratives to the most complex, Backlight Gem provides both a comfortable and enjoyable creative platform and the kind of massive, off-the-shelf technical lift that is normally reserved for bespoke internal platforms.

If you consider rolling your narrative solution for your next project, take a look at Backlight Gem first. Our latest narrative design tool for interactive media creators lets you focus on telling your story, while we handle the rest.

Book a demo of Backlight Gem