When the first pro football game was aired in 1939, broadcaster NBC recorded and produced the match with just two cameras. Fast-forward to 2024, and it’s not uncommon for major sports events to have well over 100 cameras capturing the action. Hundreds or even thousands of hours of footage are captured for every single sports game—from major leagues to lower divisions to niche sports.
This is where metadata comes in. Metadata provides a highly effective way of managing the vast amounts of content that sports broadcasters generate. But it’s about more than just information management. Used well, it can boost fan engagement and help monetize enormous content libraries, too.
Put simply, metadata refers to ‘data about data’ – it describes qualities or attributes of another piece of data. Several kinds of metadata can be applied to any file, including descriptive metadata (e.g., name, keywords, audio transcripts) or administrative data (e.g., date created, resource type, content owner) - among many others.
In sports content production, a 10-second clip of a penalty could have dozens of pieces of metadata attached, telling us things like:
By tagging videos, images, articles, and other media with relevant metadata such as keywords, descriptions, and categories, content creators and managers can categorize, search, and retrieve content quickly and effectively:
In a recent webinar, Mike Szumlinski, Backlight’s Chief Product Officer, described how content creators can use metadata to generate personalized content for fans.
For example, say two soccer teams are playing a match. In a traditional highlights video, both teams would get roughly the same amount of exposure. But if you’re a fan of Team A or particularly like Player X, then much of the content is uninteresting to you. Ideally, you’d mainly want highlights of your team’s actions or your favorite player’s moves. And this is where metadata helps.
Using modern media asset management (MAM) platforms, sports broadcasters can automatically generate videos based on metadata. So, in our soccer game example, metadata of all videos containing Player X could be selected and turned into a separate highlights video that would be most interesting to fans who like that player. This allows for a high level of personalization that highly resonates with today’s audiences.
Without metadata, finding videos of individual players (or penalties, corners, fouls, footwork skill, etc.) and turning them into separate highlight clips would take an enormous amount of time.
As valuable as metadata can be, generating and applying tags to vast amounts of content has traditionally been very challenging:
Backlight’s MAM and content creation platforms are primed to help you use metadata to maximize the value of your sports content. Our technologies use machine learning and AI to generate metadata for sports content automatically, then create clips and videos and distribute them for you.
It starts with iconik. The platform can process all your sports content - including live video streams - and identify and apply a wide range of metadata. Wherever the content is generated and stored (on-prem or the cloud), iconik can create frame-by-frame tags for your entire library. That makes searching through vast content libraries easier to find the moments you need to tell a story.
You can then connect iconik to Wildmoka, our powerful live and on-demand clip studio. Wildmoka’s algorithm is primed for sports and can identify meaningful events such as celebrations, goals, fouls, and more. It can ‘read’ metadata from iconik and use it to generate all kinds of videos automatically. These can then be distributed to almost any web-based OTT or social media platform (with all the associated monetization opportunities from ads and subscriptions).
Iconik and Wildmoka are already being used by major global sports broadcasters, minor leagues and niche sports to efficiently create metadata and monetize content libraries more effectively. Want to see the solutions in action? Contact us for a demo today.