Blog Post by Stephen Stanford
Stephen Stanford09.20.235 min read
4 Lessons That Shaped GEM’s Development
When it comes to building tools for the conceptualization, planning, and writing of ...
Start Reading
Stephen Stanford07.25.235 min read
The 4 Boss Battles of Game Dev Collaboration
Creating any digital product requires teams to work together, but the game development ...
Start Reading
Stephen Stanford07.14.234 min read
Introducing Gem's REST API – the First in a Narrative Tool
Experience a revolution in game development and interactive storytelling with Backlight ...
Start Reading
Stephen Stanford11.17.212 min read
Pixel Crushers’ Dialogue System for Unity now supports Backlight Gem Scripts
Backlight Gem is designed to give your narrative teams the kind of immediate and holistic ...
Start Reading
Stephen Stanford11.11.211 min read
Chart your path forward in narrative design with Backlight Gem
Developing a game narrative isn’t just about writing – it’s about world-building, ...
Start Reading