In our previous blog on reducing stress in creative roles we discussed the Pomodoro Technique. There’s a lot going for the Pomodoro in a creative environment, but one potential drawback is the interruption of incessant meetings.

Before we dive in, we must clarify that workplace meetings are necessary in the creative workplace. Collaborative thinking is hugely beneficial and no employee should work as a silo. It’s when meetings start to feel like a chore that problems arise.

 
 

Do you spend more time talking about next stages on a shot rather than actioning them? Do you struggle to find space in a calendar packed with daily review sessions and creative catch-ups? These meetings might be doing more harm than good.

Research shows that excessive meetings are bad for morale, productivity and your studio’s bottom line.

 

How much do your meetings cost?

 

It’s said that there are 11,000,000 meetings every day in the US alone. Back-of-the-napkin math tells us the average salary cost of one of these meetings is $338. If you’re running that meeting weekly, that’s $17,576 every year. With an estimated 25-50% of that meeting time potentially wasted you could be running a big loss. And this is on just one weekly meeting!

(Try this handy calculator from Harvard Business Review to see how much some of your meetings may be costing you. Are they worth this much?)

Alongside the financial aspect, the wellbeing of your staff should absolutely be considered. Researchers found that the more meetings attended, the higher people perceived their workload to be. Another study found that badly run meetings – i.e. wandering off topic, complaining and criticising – were associated with lower employment stability.

 
 

These statistics throw the culture of meetings under an interesting spotlight. We should not abandon meetings. Collaboration, review sessions and team problem-solving are vital on creative projects. But we should tackle them in a way that introduces value, rather than a drain, on our creative process.

Here are 8 tips for meetings to make your next planning session go off without a hitch.

 

Don’t have too many!

A third of meetings are said to be unproductive and – as previous cited research shows – multiple meetings can inhibit attention on tasks already set in prior meetings. Even daily 10-minute catch-ups can open the way for burnout. So ask yourself – is your meeting necessary? Could a simple email suffice? Could consensus be achieved via a Slack poll? Save face-to-face or screen-to-screen time for only the most important creative discussions.

 

Keep meetings small

Amazon boss Jeff Bezos had a famous two-pizza rule: never have a meeting where two pizzas couldn’t feed the group. A smaller group allows for faster decisions and prevents the interference of groupthink (another of Bezos’s bugbears). Ask yourself: is there someone involved in your meeting who is not a primary stakeholder, but present only because they once had some small input on an animation? If so it may be time to streamline.

 
 

Keep meetings short and sweet

Google Calendar defaults meetings to an hour. That’s some 10% of your day. 30 minutes is often better or, if you can achieve your objective in the time, 15 minutes. Whatever you select, remember that meeting times are not a target. If every discussion point is covered 10 minutes into an hour-long meeting, Facebook COO Sheryl Sandberg ends things there and then. The point of meetings should be to gain time on creative tasks, not lose it.

 

Stand up!

If you find your meetings never end as you discuss the minutiae of an animation or the best way to approach a simulation, then maybe remove some chairs. Stand-up meetings are a third shorter than those sitting down. At ftrack our developers use Agile development processes, which by their nature require daily “stand-up” meetings. We take that literally – everyone must stand to keep things fast; even those working remotely!

 
 

Start and end with a clear action plan

Two of the most common complaints made about meetings: disorganisation and inconclusiveness. Make sure people know exactly why they’re there and what they need to do once they leave. At ftrack, we start each meeting by running through open action points from the previous week and end by creating more for the week ahead. It gives meetings purpose, ensures they don’t lose value in the long term and keeps things to the point.

 

Know your team

Paul Graham popularised the idea of managers and makers. The former want to coordinate and strategise. The latter want to get into deep work and enact solutions. In the creative world your team is likely to contain more of the latter. So, if you’re a manager, be a guardian of your team’s time rather than a drain on it. Be thoughtful about who is in your meetings – consider what they need to get on with their work as soon as possible.

 
 

No laptops, no phones!

Research reveals that people retain less information when they’re using laptops – but we don’t need statistics to tell us that. Even when we have the best intentions, we all know how easy it is to be distracted by a render notification or a new note on a shot. Alerts divert focus and damage productivity. (Not to mention that they’re a little rude.) If possible, it’s best to keep phones and laptops out of arm’s reach.

 

Get into a rhythm

Repeating events are easier to work towards, prepare for and contribute to than ad hoc meetings that interrupt the flow of creative tasks. Use set meetings to gain status updates, understand task blockers and set solutions for the following week. Then…let your team focus on those solutions. Distracting them with unpredictable meetings in the interim is only going to add complexity and cause their workload to bloat.

 

A final thought on meetings

 

Don’t tolerate meetings; transform them.

Meetings will always be a requirement in creative production, but it’s crucial they don’t feel like a drag. Meetings should be a chance to communicate, to introduce and define ideas, to make the path ahead feel less, not more, confusing.

Just remember that, like any productivity technique, the suggestions above should not be followed down to the letter. Meetings are by their very nature about teams, not individuals. Everyone has different needs and ideas about what is or isn’t productive. So talk to your team, learn what works for them, be adaptable and follow rather than lead.

If you can make meetings into something that progresses your team’s work rather than hinders it, you will increase productivity, promote a happier and healthier staff and produce better work overall.

 

DYK: ftrack Review makes it easy to provide asynchronous feedback on creative work. You don’t all need to be in the same room at exactly the same time to deliver clear, concise, understandable feedback ✔️

 

DYK: If you really need a meeting, you can book a room using ftrack Studio ?

 

 

Improve your productivity and reduce creative stress. Try ftrack Studio‘s project management tools today to optimise production on complex creative projects. Or start with ftrack Review – a simple way to collaborate, communicate and iterate.

 
 
 
 
 

More from the blog

 

Enhanced performance in ftrack Studio: Fine-tuning for speed, reliability, and security

| API, Developer, New features, Product, Productivity, Studio | No Comments
From significant API query speed improvements to the adoption of Python 3, ftrack Studio has recently received a batch of speed, reliability, and security enhancements to make your project management…

Backlight and the Visual Effects Society forge a partnership for the VES Awards judging process

| Case Study | No Comments
Backlight was thrilled to be invited by the Visual Effects Society (VES) - the VFX industry’s premier global honorary society - to help support the virtual judging process for its…

Presenting the new sidebar: Enhancing project navigation in ftrack Studio

| New features, Product, Release, Studio | No Comments
We’re excited to announce the rollout of a new sidebar in ftrack Studio, now accessible across all views. This update marks a big step in our ongoing effort to refine…

Achieving Better Feedback Cycles and Faster Nuke Workflows at D-Facto Motion Studio

| Case Study, Studio | No Comments
D-Facto Motion GmbH is one of the largest and most well-known studios in European visual effects and post-production. With a presence across seven cities in Germany and a new facility…

Making the switch: The transition to cineSync 5

| Announcements, cineSync, News, Product | No Comments
cineSync 5 is going to become the primarily supported version of cineSync. Here’s what’s changing, why, and how it will supercharge your next project. Last year, we unveiled cineSync 5,…

Supporting Your Studio: Free ftrack Studio Training and Office Hours from Backlight

| News | No Comments
Our industry has recently faced the toughest challenges ever encountered. As the echoes of industry strikes begin subsiding, we offer our support to empower and uplift the film and TV…

What’s new in cineSync – a deeper iconik integration, laser tool, OTIOZ support, and more

| cineSync, New features, Product, Release | No Comments
cineSync's latest update brings flexibility and precision to your cineSync experience, making it easier to connect your review sessions with media management and storage in iconik, introducing color profiles to…

The Imaginarium Studios: Running a Thriving Motion Capture Studio with ftrack Studio

| Animation, Case Study, News, Q&A, Review, Studio | No Comments
Formed in 2012 by legendary actor and director Andy Serkis and led by CEO Matt Brown, The Imaginarium Studios is a performance-led capture and virtual production studio with facilities located…